RPG1453953 GM: Henry Bannon
RPG1453954 GM: Henry Bannon
It's a kobold deathrace! There are no rules except the first across the finish line gets a trophy full of babies!
RPG1453955 [Scoring Round] GMs: Henry Bannon, Mark Bannon
RPG1453956 [Final Round] GM: Henry Bannon
The year: 20XX. Gangs of robots clash in the streets. Will you be the strongest? Bring your team of four & compete in this multi-round tournament to determine the ultimate Robot Masters.
Small teams of robots are pitted against each other in a no-holds-barred frenzy of carnage in a team-based, player-vs-player competition. The competition will consist of three scoring rounds, and a final championship round. Each match will last forty-five (45) minutes.
Before each round, robots will be picked via draft. Captains of each team will roll-off. The team that rolls highest will be able to choose whether their team picks first or whether one of their players will act first in the first round of initiative. Each table will only have one copy of each robot. Taking alternating turns, each team will choose robots until each player has their own robot.
At the end of scoring round three the number of points will be tallied and the two teams with the most number of points will move onto the final round. In the case of a tie, a sudden death round will occur. Players will reroll initiative, act in the new initiative order, and claim victory with the next robot death.
Fast, frantic play is encouraged. Any robot deemed to be stalling, delaying (including using the Delay or Ready actions), or in any way slowing the game will be killed ("gibbed") at the Dungeon Master's decree.
In each match, numbered "respawn points" will be indicated. At the start of any dead character's turn, the robot will be restored to full hit points, all failed death saves removed, and teleported to either a random or determined respawn point. Robots standing on a respawn point when another robot spawns there are instantly killed. Encounter powers and power points refresh between scoring rounds. Daily powers, healing surges, and action points refresh between the scoring rounds and the final round.
Additionally, a dying character can choose kill themselves outright at the start of their turn in an effort to hasten their respawn.
There are tactical disadvantages and advantages in acting first in initiative order. Robots spawn into the map one at a time during the first round but each map has unique features the only the quick and lucky will be able to unleash on their foes. The Dungeon Master acts last in each round.
RPG1453407 [Part 1] GM: Mark Bannon
RPG1453951 [Part 2] GM: Mark Bannon
RPG1453952 [Part 3] GM: Mark Bannon
Will your band escape from the cursed lands of Starakksa & Dark'guan? Or will they join the legions of fallen to the fell magics wending through those black jungles?
RPG1453957 GM: Henry Bannon
Imprisoned after refusing to carry out a massacre on your commander's orders, you now stand the last line of defense against a terrible threat emerging from a secret research station on Mars.
RPG1453961 GM: Henry Bannon
Join Fred, Daphne, Velma, Scooby, Shaggy, & a very special guest as they investigate the rumors of a town plagued by a fell phantom figure.
RPG1453962 GM: Henry Bannon
What debris collects in the dark corners of the Shadowfell? What forgotten crimes are taken by the shadow & the mist? A continuation of the challenge-based Domains of Dread game from last year.
RPG1453958 [Part 1] GM: Henry Bannon
RPG1453959 [Part 2] GM: Henry Bannon
RPG1453960 [Part 3] GM: Henry Bannon
A cave-in at the Los Almagres silver mine reveals a lost world filled with dangers for which the West isn't prepared: dinosaurs! (May also include ghosts and rockets)
RPG1453963 GM: Henry Bannon
You've felt your body changing. You know you are different than you were before. The people around you treat you like a monster, but you know the truth. In freshman year, you'll show them all.
RPG1453964 GM: Henry Bannon
Trapped high in the mountains in a tiny airport, what will you do when they come for you? When you don't know who your friends and who your enemies are anymore?
43 days to @Gen_Con 2014 and event descriptions online! Expect character sheets later this week!
5 years, 4 months ago
Thank you to all of the players who joined us this #GenCon. We loved running our games and we hope to see you again next year!
6 years, 3 months ago
Just one week until Gen Con! See you in Indy, everyone! #gencon
6 years, 3 months ago